People Behind the Pixels

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Whitney Demos Productions

  • All
  • pioneer
  • software
  • production
  • animation
  • Whitney/Demos was founded by John Whitney Jr. and Gary Demos after their company, Digital Productions, was taken over by Omnibus. Funding assistance included Tom McMahon from the Symbolics Graphics Division and other private investors. Initial production was based on Thinking Machines' Connection Machine II fronted by a Symbolics workstation along with other computer systems.

  • Their first project was to team up with fellow ex-Triple-I employees from the Symbolics Graphics Division to produce the film Stanley and Stella: Breaking The Ice.

  • Stanley and Stella

    Their first project was to team up with fellow ex-Triple-I employees from the Symbolics Graphics Division to produce the film Stanley and Stella: Breaking The Ice.

  • Unfortunately, before they could collect the remainder of an initial $5 million loan, the majority of the CG production industry collapsed (thanks to the Omnibus fiasco), and the investors balked. After declaring bankruptcy in June of 1988, Gary Demos went on to form his own research company, DemoGraFX. John Whitney Jr. elected to stay and take the company through the bankruptcy proceedings himself. John continued the company under various names, initially starting fresh as OptoMystic. When another company's name was …

  • The End

    Unfortunately, before they could collect the remainder of an initial $5 million loan, the majority of the CG production industry collapsed (thanks to the Omnibus fiasco), and the investors balked. After declaring bankruptcy in June of 1988, Gary Demos went on to form his own research company, DemoGraFX. John Whitney Jr. elected to stay and take the company through the bankruptcy proceedings himself. John continued the company under various names, initially starting fresh as OptoMystic. When another company's name was found to be similar to that of OptoMystic, he changed the name to Digital Animation Laboratories and later sold the assets of the company to US Animation Labs. In December of 1996, US Animation Labs split in two. It kept the production side as Virtual Magic and sold the company name and software side to Toon Boom Technologies. For a time, John ran his remaining original assets of Digital Animation Laboratories under the name Digital Editions Inc.