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ray tracing
Established Date: Jan. 1, 1967
- All
- software engineer
- Pioneer
- co-founder
- pioneer
- SIGGRAPH
- researcher
- raytracing
- Microsoft
- NVIDIA
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Ray tracing was first developed in the 1960s by Robert Goldstein & Roger Nagel at MAGi, and Arthur Appel at IBM. Other developers at this stage included Herb Steinberg, Marty Cohen, and Eugene Troubetskoy (Magi/Synthavision). Papers presented at SIGGRAPH by Turner Whitted & Steve Ruben of Bell Labs in 1979 and 1980 expanded its utilization with specular reflection and refraction. Rob Cook, Thomas Porter and Loren Carpenter's 194 "Distributed Raytracing" expanded its potential.
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recursive raytracing - 1979
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Loren Carpenter
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Thomas (Tom) Porter
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John Turner Whitted
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Roger Nagel
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Rob Cook
Ray tracing was first developed in the 1960s by Robert Goldstein & Roger Nagel at MAGi, and Arthur Appel at IBM. Other developers at this stage included Herb Steinberg, Marty Cohen, and Eugene Troubetskoy (Magi/Synthavision). Papers presented at SIGGRAPH by Turner Whitted & Steve Ruben of Bell Labs in 1979 and 1980 expanded its utilization with specular reflection and refraction. Rob Cook, Thomas Porter and Loren Carpenter's 194 "Distributed Raytracing" expanded its potential.