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Mojo
Established Date: Jan. 1, 1992
- All
- software
- JPL
- CalArts
- California Institute of the Arts
- Prisms
- Digital Domain
- Mojo
- Star Trek
- Deep Space Nine
- Apollo 13
- Project Galileo
- Ultimatte
- Tron Legacy
- Storm
- CAPS
- Home on the Range
- Dennis Blakey
- Disney
- Wavefront
- Houdini
- Side Effects Software
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Mojo was a grid based morphing program created by Side Effects Software around 1992. It was notably used in the fall of 1993 for morphing effects on Star Trek: Deep Space Nine.
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Mojo was a grid based morphing program created by Side Effects Software. The user would see two images or videos and place a 2D grid over areas of each image or video frame to create morphing of areas between each set. A grid resolution would be selected to initialize the grid that was used by the software to create morphs. Each point could have it's own animation of distort (movement of morph) and blend (dissolve) in that area of the …
Mojo and how features were added in the shower -
Side Effects Software
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Dennis Blakey
Mojo and how features were added in the shower
Mojo was a grid based morphing program created by Side Effects Software. The user would see two images or videos and place a 2D grid over areas of each image or video frame to create morphing of areas between each set. A grid resolution would be selected to initialize the grid that was used by the software to create morphs. Each point could have it's own animation of distort (movement of morph) and blend (dissolve) in that area of the morph. The user could add rows and columns. Later, from the software's use on Star Trek, new features were added such as a 3D Z value to each point so the morph could fold over itself. Mojo used the raytrace renderer "mantra" from Side Effects, that was at that time the renderer of their Prisms software. Side Effects mathematician and senior developer Mark Elendt would be telephoned by the author for new features, and frequently he would call back the next morning and say he figured out an idea to add the feature whilst in the shower, and very supportively would send new versions to ftp over that day, Toronto to Los Angeles.
Mojo was a grid based morphing program created by Side Effects Software around 1992. It was notably used in the fall of 1993 for morphing effects on Star Trek: Deep Space Nine.