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RenderMan Interface Specification

  • All
  • Lucasfilm
  • Pixar
  • Computer Scientist
  • President
  • NYIT
  • Disney
  • researcher
  • co-founder
  • software engineer
  • Pioneer
  • pioneer
  • software
  • rednering
  • RenderMan is a standardized interface specification for sending modeling and animation data to a rendering system. It is not a renderer itself, as is often believed. RenderMan was developed at Pixar in 1986, was patented in 1988, and was publicly introduced in 1989.

  • "Well, the short version of the story is that back in '86 or '87, the hardware people were building VME boards with 16 transputers to run the renderer. Just for grins, one of them (Jeff Mock) built a postcard-size, 4-TP board. Pat was in his office, and they were admiring the coolness of it, thinking how you could put it in a box and render while you're walking around, and presto .. 'RenderMan!"

  • How did Renderman get its name?

    "Well, the short version of the story is that back in '86 or '87, the hardware people were building VME boards with 16 transputers to run the renderer. Just for grins, one of them (Jeff Mock) built a postcard-size, 4-TP board. Pat was in his office, and they were admiring the coolness of it, thinking how you could put it in a box and render while you're walking around, and presto .. 'RenderMan!"

  • In 1993 the developers of Pixar's RenderMan (Loren Carpenter , Rob Cook, Ed Catmull, Thomas Porter, Pat Hanrahan, Tony Apodaca & Darwyn Peachey) won a Scientific and Engineering Achievement Award from the Academy of Motion Picture Arts and Sciences for RenderMan's contribution to the motion picture industry.

  • Academy Award

    In 1993 the developers of Pixar's RenderMan (Loren Carpenter , Rob Cook, Ed Catmull, Thomas Porter, Pat Hanrahan, Tony Apodaca & Darwyn Peachey) won a Scientific and Engineering Achievement Award from the Academy of Motion Picture Arts and Sciences for RenderMan's contribution to the motion picture industry.