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Diana Walczak first studied engineering and sculpture at Boston Univ. in 1985. While in college, she assisted a medical illustrator and worked as a graphic artist for Harvard Medical School. In 1986, Diana was commissioned by Omnibus Computer Graphics to sculpt a superhero figure for a Marvel Comics animation test. When the test was dropped by Omnibus, she continued to develop the computer-generated character. In 1987, she partnered with Jeff Kleiser to form Kleiser-Walczak Construction Co. Her artistic background and talent were instrumental to their milestone and award-winning contributions in pioneering the field of computer animation. Kleiser-Walczak (now Synthespian Studios) developed the first computer-generated humans, the first digital stunt doubles, and the first face-replacements in a feature film.